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Comix zone game genie9/18/2023 ![]() It's a simple solid indestructible object and its coding hasn't changed since the Nick Arcade prototype. The graphics are long gone, but the code is still there. The emerald-shaped object that was used in Hidden Palace Zone to block off a tube. However, only those that are 6 segments long are used (subtypes 05 and 15), leaving all other subtypes unused.Īlthough very similar to the small platforms used in Metropolis Zone, this platform behaves strangely, usually rising at an angle. The blue bubble snakes in Chemical Plant Zone have many subtypes that define their movement pattern ( 00- 0F for jumping back and forth, 10- 1F for jumping between the floor and ceiling) and their length, which can be any number of segments between 1 and 16. The upper four bits can be used to offset when it starts to rise in the air. The amount of time it floats in the air is 128*(lower four bits of subtype) frames. Every 1024 frames, it will slowly rise up for 128 frames, float in the air, then come back down 128 frames later. To see it, a monitor's subtype should be set to 00.Ī hovering platform for Chemical Plant Zone that has been around since the Nick Arcade prototype. ![]() A static or blank monitor which harms the player when broken.
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